Stick Online Forums

General => Ideas & Suggestions => Topic started by: Forum on April 21, 2010, 11:41:24 PM

Title: Highscores
Post by: Forum on April 21, 2010, 11:41:24 PM
In SO 2/3 you could implant a high scoring list for clans/achievments.
Ones that could have a scores of highest amount of gold,kill count of monsters,highest lvl achieved (yea i know lvl 100/99 is max), most wins for clan wars (if there is). It probably will be hard to design something that could auto update itself but w/e just a suggestion.
Title: Re: Highscores
Post by: Looperpuck on April 22, 2010, 12:48:14 AM
Quote from: Forum on April 21, 2010, 11:41:24 PM
In SO 2/3 you could "implant" a high scoring list for clans/achievments.
Do you mean Implement? But yeah I think this is a good idea, it will definitely show who plays stick-online, and will give the players pride in what they do. So yeah, I like this idea.

~Looperpuck
Title: Re: Highscores
Post by: Lingus on April 22, 2010, 03:39:49 PM
I like the idea of a leaderboard. Could be based on pvp or clan vs. clan. There would have to be some kind of system implemented to track that kind of thing. Also, as discussed in other topics, there's the difference between randomly killing people and having some kind of established arena where fights are agreed upon by both parties. Maybe have different leaderboards for each kind of duel and/or clan battles.
Title: Re: Highscores
Post by: Snakeman on April 22, 2010, 03:56:29 PM
I don't mind the idea of leaderboards for clan wars and such, provided that it doesn't get out of hand like on all the mainstream MMOs where the top clans get too serious with it and go on worldchat flamewars like immature !@#$s.

But if we avoid that in SO3 then I'm all for it.
Title: Re: Highscores
Post by: Lingus on April 22, 2010, 04:06:47 PM
What are you talking about? We already had clans that did that without a leaderboard. One clan saying they were the best and another arguing that they were. At least with a leaderboard they can let the numbers talk for themselves.

Also, btw, I do like the idea of acheivments both clan and individual. Could do something with giving points depending on the difficulty of the acheivment which can then be used to purchase special items or something like that.
Title: Re: Highscores
Post by: Infection on April 22, 2010, 06:45:37 PM
It would also give a reason to play more, like an incentive.
I would definitely try to get myself on the board.
Title: Re: Highscores
Post by: Forum on April 22, 2010, 09:08:34 PM
Yeah i hope Meiun checks this as it can give people goals to reach the top and if someone decides to play 24/7 thats their choice.