I know we have Christmas, Halloween, and Easter, as special events for the Stick-Online community to try and get new gear and so on. Well what if we had special events that happen for maybe 2 or 3 days? What I was thinking was maybe a Double Exp day, or double drop rate. Or 2x multiplier of all monster spawns, stuff like that. It would be a good way to help people train, get more people active, and help some unlucky players get some new gear. Think about it. ;)
~Looperpuck
:o!
That would be really cool!
Great Idea. Really, it is.
Glad you guys are liking the ideas. :)
EDIT: By the way Infection...Loving the new siggy. You make it?
~Looperpuck
I am God-I-Suck, and I approve of this message.
Would be nice to have these kind of events.
Yeah hopefully this could come in use. But that decision is up to Meiun. Hopefully he likes this idea.
~Looperpuck
Ooh ohh, I very much like this idea too.
A lot of games do this, and, it would obviously increase the amount of people playing on those days.
It's a pretty good idea, I think it has been mentioned before, not sure what the verdict was. but it sounds good.
Cool idea, we need something to get people playing again and I think an event like this would attract them.
Btw looper, aren't you banned?
Quote from: foG on May 02, 2010, 08:25:42 AM
Cool idea, we need something to get people playing again and I think an event like this would attract them.
Btw looper, aren't you banned?
Won't stop him from supporting this idea.
I also like this, it'll also add some variety into the game and get rid of some repetitive grinding with the inconsistent rates and all.
Honestly, I don't think anyone would disagree with these types of ideas. Heck, I wouldn't mind if we had them either.
Quote from: foG on May 02, 2010, 08:25:42 AM
Cool idea, we need something to get people playing again and I think an event like this would attract them.
Btw looper, aren't you banned?
Yeah, but whats that got to do with anything? I still want to help the community in some way or another, even if I physically cant play the game. Just as Epic said, wont stop me from supporting ideas.
~Looperpuck
I really like this idea and it would hopefully get people to be more active cause i'm sick of logging on and there's no one else online
How many people are playing on average a day now?
~Looperpuck
Quote from: Looperpuck on May 02, 2010, 04:25:02 PM
How many people are playing on average a day now?
1. Me.. ;)
Usually 1-3 during the day and possibly up to 6 or 7 later in the evening..(my time, of course..)
I haven't played in a month or two due to my laptop f*&^ing up. Video card is pretty much destroyed and the only way I can fix it is if I can come up with like 600+ dollars for a new motherboard.. (i cant play because the resolution on my screen changed to 640x480 and the color is stuck on 4-bit)
Aaanyways ON topic I think it's a good idea (even though I can't play).
I like the double drop rate and more monster spawn but i don't like the exp multiplier because that ruins the players that have already reached lvl 99/100 and helps lower levels get there faster!..
Quote from: Forum on May 03, 2010, 08:12:32 PM
I like the double drop rate and more monster spawn but i don't like the exp multiplier because that ruins the players that have already reached lvl 99/100 and helps lower levels get there faster!..
That would be the point of double exp... to help those lower get up there faster...
Quote from: Cactuscat222 on May 03, 2010, 08:28:30 PM
Quote from: Forum on May 03, 2010, 08:12:32 PM
I like the double drop rate and more monster spawn but i don't like the exp multiplier because that ruins the players that have already reached lvl 99/100 and helps lower levels get there faster!..
That would be the point of double exp... to help those lower get up there faster...
Which is exactly why i said i don't like it, but watever...
Quote from: Forum on May 03, 2010, 08:31:48 PM
Quote from: Cactuscat222 on May 03, 2010, 08:28:30 PM
Quote from: Forum on May 03, 2010, 08:12:32 PM
I like the double drop rate and more monster spawn but i don't like the exp multiplier because that ruins the players that have already reached lvl 99/100 and helps lower levels get there faster!..
That would be the point of double exp... to help those lower get up there faster...
Which is exactly why i said i don't like it, but watever...
Everybody would restart at 1 in v3 anyway, so it doesn't matter.
Quote from: Forum on May 03, 2010, 08:31:48 PM
Quote from: Cactuscat222 on May 03, 2010, 08:28:30 PM
Quote from: Forum on May 03, 2010, 08:12:32 PM
I like the double drop rate and more monster spawn but i don't like the exp multiplier because that ruins the players that have already reached lvl 99/100 and helps lower levels get there faster!..
That would be the point of double exp... to help those lower get up there faster...
Which is exactly why i said i don't like it, but watever...
Well why wouldn't you like it? "Because you worked for those levels?" The same could be said for double drops - I worked for my GS, why should anyone else get a double chance at getting it?
I think it'd just be fun if everyone could level fast and have a chance at some more items. Elitism fails!