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Started by TryPanties, March 22, 2010, 02:10:04 AM

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VolcomPunk

Uhhh, I'm just putting this out there, but wasn't hammering people across the pits banned a while back? Correct me if I'm wrong though, it's been a couple years since I've actually played this game.

Lucifer

Quote from: VolcomPunk on March 25, 2010, 01:05:27 AM
Uhhh, I'm just putting this out there, but wasn't hammering people across the pits banned a while back? Correct me if I'm wrong though, it's been a couple years since I've actually played this game.
Hmmmwhaaaaaa?
No, it was never banned.

VolcomPunk

Quote from: Lucifer on March 25, 2010, 01:13:44 AM
Quote from: VolcomPunk on March 25, 2010, 01:05:27 AM
Uhhh, I'm just putting this out there, but wasn't hammering people across the pits banned a while back? Correct me if I'm wrong though, it's been a couple years since I've actually played this game.
Hmmmwhaaaaaa?
No, it was never banned.

Oh.
Well I just thought that the GM's didn't want anyone doing it. Eh, maybe it's just my imagination. :-X

Seifer

I really can't see a reason for that, nor do I recall that ever happening.

DivineLegend

it was never banned, as i shot my alt at lvl 1 to bandits lol

Lingus

Quote from: Lucifer on March 24, 2010, 09:43:32 PM
Quote from: Seifer on March 24, 2010, 07:44:00 PM
More str=less hits to kill enemy=less Stam used. Get int later, but not early.
In theory, sure. In practice, no. Getting Int early is completely necessary, and it's way more useful early on than later once you've acquired so much energy from your levels alone. This is because strength has absolutely no effect until it actually changes the amount of hits required to kill a monster. In between those "checkmarks" you'll reach, the mere 6 points (or 4+2 if you like) you devote to int will reduce your resting time by extreme amounts, allowing you to level a lot faster. But I wouldn't spend more than 7 (for +5 from wiz) until way lategame, or perhaps ever depending on your build.

(I'm talking about leveling alone here, by the way. Strength would obviously be more effective if you were leveling with someone else, so you could get the checkmarks. With the lack of players nowadays, generally you'll be leveling alone.)
That's a really good point. And really it's very hard to tell, without trial and error experimentation, at what str level will the number of hits to kill the monster you are currently killing go down. Especially if you get a weapon at some point. I guess it would make more sense to add 3 points to vit, 6 to int, and then pump str until the number of hits to kill a blob goes down by 1. At that point you'll be level 10+. I imagine getting the rest of the way to 15-20 so you can move on will go much quicker as you will have less downtime, and you will kill more monsters in a shorter period.

scsox

Quote from: DivineLegend on March 25, 2010, 01:43:39 AM
it was never banned, as i shot my alt at lvl 1 to bandits lol

ya, i don't see how that would matter anyway.

Forum

Quote from: scsox on March 25, 2010, 07:45:17 PM
Quote from: DivineLegend on March 25, 2010, 01:43:39 AM
it was never banned, as i shot my alt at lvl 1 to bandits lol

ya, i don't see how that would matter anyway.
It would let people get to other areas with low agility  :P
Officially quitted