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Stick Control (Version 1.0)

Started by 11clock, April 13, 2010, 07:31:59 PM

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Seifer

Quote from: Torch on April 17, 2010, 11:48:09 PM
I also suggest a mute option for the game or if that's not possible, scrap the music entirely.

Unless your still in the stone age, all you need to do to mute ANY game is open up your Volume Mixer(Icons By clock) and mute that specific application. The settings will be saved every time you open it as well.

EpicPhailure

Quote from: Seifer on April 18, 2010, 11:46:50 PM
Quote from: Torch on April 17, 2010, 11:48:09 PM
I also suggest a mute option for the game or if that's not possible, scrap the music entirely.

Unless your still in the stone age, all you need to do to mute ANY game is open up your Volume Mixer(Icons By clock) and mute that specific application. The settings will be saved every time you open it as well.

I don't think that's possible with default XP.

Seifer

Which is why I mentioned living in the Stone Age.

ARTgames

Is there a pause button? Also when you die there is no restart right? I do like the game. I thought it was going to be bad but its good.

xgamer

Quote from: ARTgames on April 19, 2010, 08:16:47 AM
Is there a pause button? Also when you die there is no restart right? I do like the game. I thought it was going to be bad but its good.
1. I don't think so :0.
2. No restart yet.

11clock

#65
Alright guys here are the new stats for the units and monsters for the next version. The number on the left is the old stat and the number on the right is the new stat.

Name: Beginner
Health: 60-50
Attack: 10-10
Speed: 3-3
Cost: 5-5

Name: Fighter
Health: 60-60
Attack: 15-20
Speed: 3-3
Cost: 10-10
*range shortened*

Name: Ninja
Health: 70-90
Attack: 20-25
Speed: 5-5
Cost: 20-20

Name: Runner
Health: 60-50
Attack: 10-10
Speed: 6-6
Cost: 10-5

Name: Rock Demon
Health: 200-200
Attack: 15-15
Speed: 1-1
*range shortened*

Name: Rock Beast
Health-1600-1600
Attack: 10-10
Speed: 1-1
*projectile modified*

Name: Bandit
Health: 90-120
Attack: 15-15
Speed: 3-3

Here are a couple facts as well.

-Units have less health, but more attack power than monsters.
-Big Blob and Bandit Assassin will make appearances in later normal stages.
-There are 4 different types of special units earned later in the game: Priest (short-ranged projectile thrower), Wizard (long-ranged projectile thrower), Animal Tamer (stationary, summons tamed monsters), and Hammerman (knocks back monsters).

11clock

#66
BETA 2.1 has been released! Look on first page for new download and version updates.

EDIT: Decreased Big Blob's health to 800. Download version 2.1 again to get the new update.

God-I-Suck

*BUMP*

I just had a cool thought. In the future it would be cool to have like 5 dragoons fighting off a sand golem. With tons of gold and units. Just thought this would spring some ideas. :p

crozier

Just wait we are definantly gonna have a sg :P What you send out is up to you.

11clock

Yes there will be a Sand Golem, but it only appears during the final battle against Commander Blob, which is on stage 30.

Here is the list of units you unlock throughout the game and when you unlock them:

-Beginner (stage 2)

-Fighter (stage 3)

-Ninja (stage 6)

-Knight (stage 11)

-Wizard (stage 13)

-Dark Knight (stage 20)

-Guardian (stage 25)

-Runner (store after stage 2)

-Priest (store after stage 11)

-Animal Tamer (store after stage 15)

-Hammerman (store after stage 15)

Torch

For !@#$s sake, make a damn mute button.

11clock

Quote from: Torch on April 24, 2010, 04:13:33 PM
For !@#$s sake, make a damn mute button.

Will make that option eventually. For now, just lower your computer volume, or unplug the speakers.

Torch

Quote from: 11clock on April 24, 2010, 04:31:30 PM
Quote from: Torch on April 24, 2010, 04:13:33 PM
For !@#$s sake, make a damn mute button.

Will make that option eventually. For now, just lower your computer volume, or unplug the speakers.
That's not the point. I want to listen to music on my computer, not the ingame music.

11clock

BETA 3 has been released with some added stuff! More stages, units, monsters, and a saving system!

thekolla

ha this is really fun. good job