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Day and Night

Started by Forum, May 09, 2010, 05:46:37 PM

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Forum

A moon and sun in SO to tell if its night or morning ect.

Added: It would give the game a twist and maybe monsters would be different colors/ or switched into different things and different items/npcs. I didn't think about timezones much but it might be able to be fixed in..
Officially quitted


Chaos

What difference does it make?

Tell you what.  It's always day time.  Problem solved.
Jake says:
lol, I found God! He was hiding under a big rock this entire time that lil jokster

Cactuscat222

Quote from: Chaos on May 09, 2010, 06:03:07 PM
What difference does it make?

Tell you what.  It's always day time.  Problem solved.

It should always be twilight, I say!


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Forum

Quote from: Chaos on May 09, 2010, 06:03:07 PM
What difference does it make?

Tell you what.  It's always day time.  Problem solved.
It would give the game a twist and maybe monsters would be different colors/ or switched into different things and different items .
Officially quitted


Chaos

Quote from: Forum on May 09, 2010, 10:53:11 PM
Quote from: Chaos on May 09, 2010, 06:03:07 PM
What difference does it make?

Tell you what.  It's always day time.  Problem solved.
It would give the game a twist and maybe monsters would be different colors/ or switched into different things and different items .

Well THAT'S a completely different suggestion all together.

If I remember correctly, there were plans to have SOv2 actually have a day and night system when it was in production.  The idea was scrapped (at least with a 1:1 time scale) because then there'd be certain people who would always have it night when they're playing (despite being the day for them) due to, well, being on the opposite side of the world.

I don't remember the reason why it didn't use a reduced time scale, though.
Jake says:
lol, I found God! He was hiding under a big rock this entire time that lil jokster

DivineLegend

i can tell you don't pay much attention to anything, and when you think of something for the first time, you just post it... quit it. this has been suggested i think at least 5 times. read the list of what has been suggested. and for the idea, we don't need it. besides, you didn't even post which version for. you didn't even think it out.

Forum

Quote from: DivineLegend on May 09, 2010, 10:59:33 PM
i can tell you don't pay much attention to anything, and when you think of something for the first time, you just post it... quit it. this has been suggested i think at least 5 times. read the list of what has been suggested. and for the idea, we don't need it. besides, you didn't even post which version for. you didn't even think it out.
Before i even posted i looked at the list and i didn't find anything on this, yea i didn't post for which version soz probably for both.., also i do think before i post it's a suggestions thread.
Officially quitted


LeGuy

I wouldn't be completely averse to something like this. It would add a little more depth to the game.

If anything, at least some areas that are always night (for example, a haunted house or dark forest) or always day (a desert, meadow) should be made into the game. It'd help give the background some variety.
Whee!

crozier

Perhaps for 1 hour its night, then 1 hour its day.
Any better? Just have it on a plan like that.

krele

Or just simply use a wider time scale... Perhaps the day and night switch every 6 hours... So it's 12 hours a day in total...

Lucifer

I can imagine a day/night system adding to the immersion of the game, however I'd rather not have the monsters change. I can maybe see some unique monsters only appearing during the night and/or in special areas, but I'd be very aggravated if I wanted to hop on and farm a monster type, and it was suddenly replaced for the next few hours by something I don't want.

Chaos

Quote from: Lucifer on May 10, 2010, 03:33:15 PM
I can imagine a day/night system adding to the immersion of the game, however I'd rather not have the monsters change. I can maybe see some unique monsters only appearing during the night and/or in special areas, but I'd be very aggravated if I wanted to hop on and farm a monster type, and it was suddenly replaced for the next few hours by something I don't want.


Ooooooh yeah.  That's what the argument was.
Jake says:
lol, I found God! He was hiding under a big rock this entire time that lil jokster

ARTgames

Quote from: Chaos on May 10, 2010, 03:54:29 PM
Quote from: Lucifer on May 10, 2010, 03:33:15 PM
I can imagine a day/night system adding to the immersion of the game, however I'd rather not have the monsters change. I can maybe see some unique monsters only appearing during the night and/or in special areas, but I'd be very aggravated if I wanted to hop on and farm a monster type, and it was suddenly replaced for the next few hours by something I don't want.


Ooooooh yeah.  That's what the argument was.

I'm not sure what his post has anything to do with an argument. 0__o

Lingus

Quote from: Lucifer on May 10, 2010, 03:33:15 PM
I can imagine a day/night system adding to the immersion of the game, however I'd rather not have the monsters change. I can maybe see some unique monsters only appearing during the night and/or in special areas, but I'd be very aggravated if I wanted to hop on and farm a monster type, and it was suddenly replaced for the next few hours by something I don't want.
I think the monsters shouldn't necessarily change, but there should be more of certain kinds (increased/decreased spawn rate) depending on day/night. Or, perhaps certain monsters are stronger/weaker depending on the time of day. That way you can still farm anything you want, but depending on the time of day it might be harder or easier and/or there are more/less of them.

ARTgames

Quote from: Lingus on May 10, 2010, 05:58:38 PM
Quote from: Lucifer on May 10, 2010, 03:33:15 PM
I can imagine a day/night system adding to the immersion of the game, however I'd rather not have the monsters change. I can maybe see some unique monsters only appearing during the night and/or in special areas, but I'd be very aggravated if I wanted to hop on and farm a monster type, and it was suddenly replaced for the next few hours by something I don't want.
I think the monsters shouldn't necessarily change, ....

Well i would like it if there was moon cycle and the newpaper man turned into a warwolf.